The Hundred Acre Woods series: post 2

“It seems that a forest may not always be what it may seem”

 

Let’s build upon the themes of gamebooks, interactive fiction and the beginnings of adventure games (such as what partly brought about my own fondness for Pooh, as explained last time), and allow you, the reader, some choices in how you read this post.

Here we begin to learn about the natural history and general ecology of the Hundred Acre Wood, with special reference to Winnie-the-Pooh stories, the characters, and their homes. The Hundred Acre Wood is a fictitious reference to a northern component of Ashdown Forest that did actually exist as inspiration for the Winnie-the-Pooh stories, to remind you. A forest, in this case, refers to middle-age designations of certain land as of hunting priority for royalty, i.e., preserved or game-managed. Woodland and heathland both actually comprise what is Ashdown Forest, with about 55-60% wooded and 40% heath.

If you have no idea what this is about, please refer to the first post in this series of five, “It was a rather gloomy day, for a rather bright idea…”.

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You-the-reader are transported to the Hundred Acre Wood. It is a little foggy but the yellow gorse flowers can be seen in the mist. They are often in flower, how nice. Also, there are pine trees. You can tell because they have needle-like leaves and tend to be found among the gorse and less in the woodland. It is very quiet except for the sounds of cars passing on a road nearby every once in a while. There are spider webs on the gorse. It is November. Good thing that you have your hat and mittens with, you think with a small shiver. You put on your hat and feel warmer. There is a book. There is a tree. There are two stuffed animals, a bear and a pig.

You-the-reader
    1. pick up the book and open it
    2. walk towards the pine tree
    3. start playing with the animals
    4. think about honey